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英文摘要翻译~~~~~~~~~~~求英语大神帮忙啊

来源:学生作业帮 编辑:作业帮 分类:综合作业 时间:2024/05/22 03:34:26
英文摘要翻译~~~~~~~~~~~求英语大神帮忙啊
基于Unity3d游戏场景漫游

摘要:自从网络游戏普遍于人们的生活中,场景漫游得了到越来越多游戏制作者的关注,成为了这几年里的讨论热点。目前场景漫游成为了检测游戏缺点的直接而有效的方法,试图发现一些只靠整体角度观察而发现不了的缺点,而UNITY3D场景漫游正是一个最好的可行方法,也是最受大家欢迎的一种方法。并且这还是游戏制作后期不可或缺的一项重要的基础工作。
本文给出了场景漫游的基本理论与知识,主要包括场景模型的简单制作与摆放随机性,模型的复制、旋转、贴图、碰撞体积,以及添加互动按钮等等。然后利用添加的人物通过按键实现前后左右移动进行场景漫游。并且依情况对各模型赋予按钮交互、物体旋转、随机分布等特征。

关键词:unity3d;场景漫游
这是论文吧。
Abstract: since the network game popular in people's lives, scene roaming got more and more attention to the video game maker, has become a hot discussion in recent years. At present the scene roaming became and effective method for detecting game shortcomings directly, trying to find some rely on the overall point of view and not find faults, and UNITY3D scene roaming is a feasible method for the best, a method which is the most popular. And this is the game is an important basic work of post production indispensable.
This paper presents the basic theory and knowledge of scene roaming, simple production and placing a random including scene model, model of replication, rotating, mapping, collision, and add interactive buttons etc.. Then add characters through buttons for moving around the scene roaming. And according to the situation of each model gives the button interaction, object rotation, random distribution.
再问: 请问你的是用翻译软件翻译的吗??
再答: 论文我经常答
再问: 恩恩,明天给老师看一下,通过了就给你满意答案~
再答: e